A tablet showing the Auditorium dashboard at a live show.

for owners

a better room is a bigger number.

fifty years of research says the same thing: light, sound, and crowd state move dwell time and spend. auditorium already reads all three, so every night becomes a report you can actually act on.

the chain

lighting → dwell → spend.

a room someone has clearly decided about holds people longer. longer dwell tracks with more bar. the studies put a number on it: roughly every 1% of added dwell returns about 1.3% in sales. the box that runs your lights is the same box that measures it.

a sample post-event report

the garrison · fri 16 may 2026 · 21:00–03:00 · 412 attendees

total revenue $9.6k ▲9% ticket sales, bar, and merch
dwell per cover 142m ▲8% +1% dwell ≈ +1.3% sales
repeat guests 38% ▲5% attended a previous night
peak density 4.5p/m² getting tight · danger at 5
  • 01

    guests stayed ~142 min on average. longer dwell tracks higher bar spend, so keep the late-set programming that holds the room, and test one more bar station near the floor.

  • 02

    the busiest square metre hit 4.5 p/m² at peak. steer flow away from the hot zone with signage or a second bar before it tips past 5.

  • 03

    the room skewed 70:30 against a 40:60 target. adjust promo targeting and guestlist mix to balance the floor.


what gets measured

dwell time per cover
entry → exit, per guest
consumption pace
drinks per patron-hour
crowd arousal index
motion + ambient spl, 0–100
spend per cover
$ + premium-mix %
crush density
people/m² · 4-state safety ladder
pos connectors
toast · square · lightspeed · clover

run the numbers on your room.

twenty minutes on a call. we'll show you the math, then a pilot night to prove it.

book a pilot